Commandos: Behind Enemy Lines is a single player real-time tactics computer game developed by Pyro Studios and published by Eidos Interactive. Released in 1998[1], the game is set in wartime Europe where a group of six Allied Commandos performs missions utilizing small unit tactics. Each Commando has a unique set of skills and tools determined by his class which forces the player to establish cooperation among them so that further progress can be made. The objectives varies from sabotages to rescuing allied informants and assassinations.
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2009
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March
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- Commandos: Behind Enemy Lines
- Call of Duty 2
- Comanche 4
- Medal of Honor: Allied Assault
- Roller Coaster Tycoon 3
- 3D driving school 5 europe edition
- Watchmen - The End is Nigh
- Need for Speed Undercover
- Grand Theft Auto IV
- Recoil
- 18 Wheels of Steel - American Long Haul
- Quake III Arena
- Tomb Raider Legend
- Tomb Raider Anniversary
- Fifa 2002
- Fifa 2001
- Worms 2
- Cricket 2004
- World Of Warcraft The Wrath Of The Lich King
- Far Cry 2
- Freedom Fighters
- Counter Strike Condition Zero
- james bond 007 quantum of solace
- Race Driver Grid
- Delta Force - Black Hawk Down - Team Sabre
- Fifa 2007
- Fifa 2006
- Grand Theft Auto III
- Roadrash
- Prisoner of War
- Grand Theft Auto Vice City
- Half Life II Episode Two
- Half Life II Episode One
- NBA 2009
- NBA 2008
- Need For Speed Hot Pursuit 2
- Clive Barker's Undying
- S.W.A.T 4
- Tekken 3
- Fifa Manager 2008
- Bomber Man PC
- scotland yard
- vigilante 8 second offense for Playstation
- vigilante 8 for Playstation
- AirXonix
- GTI Racing
- The Mummy PC Game
- Halo 2
- Need For Speed Most Wanted
- Crimson Skies
- Emerald City Confidential
- Empire Total War
- Age of Mythology
- The Elder Scrolls IV: Oblivion
- Medieval II: Total War kingdoms
- Caesar III
- Pharaoh
- Zeus Master of Olympus
- WWE 2009
- Conflict: Desert Storm
- F1 2008
- Grand Theft Auto San Andreas
- cricket 2007 With IPL Patch
- Empire Earth II
- Stolen
- Fifa 2009
- Age of Empires III with Expansions
- UEFA Euro 2008
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March
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Blog Archive
Call of Duty 2 is a first-person shooter video game and sequel to the critically acclaimed game Call of Duty. It was developed by Infinity Ward and published by Activision. It was released on October 25, 2005 for PC and November 15, 2005 for the Xbox 360. Other versions were made for mobile phones as well as Pocket PCs and Smartphones. Call Of Duty 2 was one of the highest-grossing video games of 2005.
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As a shooter in the sky, the game will give players a taste of the thrill and excitement of going into battle as a Comanche pilot. The helicopter’s versatility in reconnaissance, ground attack and air combat roles will be emphasized in the game’s all-new missions. Players will get to fly with the Comanche’s signature low-altitude capabilities and swoop into real-world locations including urban settings and rural environments around the world such as tropical islands, desolate deserts and lush, tree-laden jungles. The game showcases stunning graphics, including realistic rotor wash effects both on the water and the ground. Comanche 4 will also feature a 3-D virtual ~censored~ and weapons of destruction including the 20mm cannon, 70 mm rockets, air-to-air and heat-seeking AIM-9 Stingers and the laser-guided AGM-114 Hellfire missile. Players will also have to dodge fire from ground troops wielding hand-held Stingers
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Medal of Honor: Allied Assault (MoHAA) is a first-person shooter (FPS) computer game developed by 2015, Inc. and created by Steven Spielberg. It is the 3rd installment of the Medal of Honor series. The game, based on the Quake III Arena engine with modifications from Heavy Metal: F.A.K.K., simulates infantry combat in the European and North African Theaters during World War II. Allied Assault is the first game in the Medal of Honor series to be released for Windows, and the only one to be ported to Linux.
RollerCoaster Tycoon 3, commonly abbreviated RCT3, is a strategy and simulation computer game. It is the third installment in the RollerCoaster Tycoon series, and was first released on October 26, 2004 in North America. RollerCoaster Tycoon places players in charge of managing amusement parks; rides can be built or demolished, terrain and scenery can be adjusted, and prices controlled to keep visitors or "peeps" happy.
RollerCoaster Tycoon features two methods of gameplay. In a career mode, players must complete set objectives in predesigned scenarios. RollerCoaster Tycoon also adds a new sandbox mode to the series, giving players unlimited time and money to create their own custom parks. New additions include the ability to import and export custom attractions, design custom scenarios and peeps, an in-game recorder, and a fully three dimensional world players can view from all angles.
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You want to make your driver's license? Perhaps you have already "secretly" dashed around with the car from father/mother/brother/sister/friend. Always in the circle, mostly only in the first or second gear. Have you learned to park?
Now except that you don't immediately stall the engine in the first driving lesson. The rest is of no use for you. Because you learn the purely manual or technical control of a vehicle relatively quickly. Something else is coping with the daily traffic. Do you drive circumspectly? Are your reactions good? Do you know about the extensive set of rules?
Driving a car is primarily routine. In which the finicky ones survive. But as these attain routine and safety, if one may not drive at all yet? Or every practical driving lesson with the driving instructor costs a heap of money? Have you therefore bought this program for yourself? A wise decision! Because you can rush at the traffic turmoil completely relaxed here. And, if you cause a damage to the car, our virtual insurance assumes the full liability.
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Need for Speed: Undercover is the 12th installment of the popular racing video game series Need for Speed, developed by EA Black Box and published by Electronic Arts. It was released on PlayStation 2, PlayStation 3, Xbox 360, Nintendo DS, Wii, Microsoft Windows, PlayStation Portable, Nintendo DS and mobile phone in November 2008. It is preceded by Need for Speed: ProStreet. According to EA, the game has sold over 5.2 million copies on all 9 platforms combined.
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Grand Theft Auto IV is a sandbox-style action-adventure video game developed by Rockstar North.[15] It is the ninth title in the main Grand Theft Auto series and the first in its fourth generation. The game was preceded by Grand Theft Auto: San Andreas and will be succeeded by Grand Theft Auto: Chinatown Wars. Grand Theft Auto IV was released for both PlayStation 3 and Xbox 360 in Australia, Europe and North America on 29 April 2008,[16] and in Japan on 30 October 2008.[17] A Windows version of the game was released in North America on 2 December 2008 and in Europe on the 3 December.[6][7][8] Two episodic packs are being developed exclusively for the Xbox 360, the first of which is entitled The Lost and Damned and scheduled to be released on 17 February 2009.[18][19] The game is set in a redesigned rendition of Liberty City, a fictional city based heavily on modern day New York City. It follows Niko Bellic, a war veteran from an unspecified country in Eastern Europe,[20] who comes to the United States in search of the American Dream,[21] but quickly becomes entangled in a seedy underworld of gangs, crime, and corruption. Like other games in the series, GTA IV is composed of elements from driving games and third-person shooters, and features "open-world" gameplay that gives players more control over their playing experience. GTA IV is the first console game in the series to feature an online multiplayer mode, which contains fifteen different game types. A major commercial and critical success, Grand Theft Auto IV broke industry records with sales of around 3.6 million units on its first day of release and grossing more than $500 million in revenue in the first week, from an estimated 6 million units sold worldwide.[22][23] As of 16 August 2008, the game has sold over 10 million copies.[24] Grand Theft Auto IV received overwhelmingly positive reviews, becoming one of the highest-rated games of all-time on the aggregated review websites MobyGames and TopTenReviews.
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Recoil is a 1999 tank-based Windows computer game. It involves the player driving a stolen experimental tank known as the BFT (Battle Force Tank) through various missions. There is heavy influence on the wide array of weapons to be collected throughout the game. It was developed by Zipper Interactive, a subsidiary of its parent publisher, Electronic Arts in 1998, and noticeably uses the same game engine as Mechwarrior 3.
Computer hacking rebels in the midst of intense battle with Network machines have secured control over this experimental vehicle. Its light, but sturdy frame makes the BFT very fast and able to withstand a lot of damage. The BFT also can carry a large collection of weapons; Dual Pulse Guns, Cannons, Mine Launchers, Missiles and various other high tech firearms. With the acquisition of advanced technologies, the BFT can transform to a water-skimming amphib vehicle, a hover-tank and a submarine.
Tracked Mode – available from the start, allows the BFT great maneuverability on land.
Amphib Mode – turns the BFT into an attack boat.
Hover Mode – lets the BFT float over lava or other harmful substances.
Sub Mode – allows the BFT to dive underwater.
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18 Wheels of Steel - American Long Haul is the most realistic trucking simulation to date. In addition to haulin' your own cargoes between 44 different cities, you have complete control over your own trucking business - you can buy trucks and trailers to expand you fleet, hire and fire drivers, and decide which contracts to take and which to leave. You can monitor and control your business as closely as you want - find out where your vehicles and drivers are and what they are doing, transport your vehicles between cities, or just leave your drivers to do their job and read a log of their activities in the company journal.
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Tomb Raider: Anniversary retraces Lara Croft\'s original genre-defining adventure, as she pursues the legendary Scion artifact. New graphics, technology and physics bring Lara\'s adventure up-to-date and offers gamers a completely new game play experience. Re-imagined, Anniversary delivers a dynamic fluidly and fast Lara Croft, massive environments of stunning visuals, intense combat and game pacing, and an enhanced and clarified original story. Enter into strange, undiscovered lands and solve their deepest, darkest mysteries, open doors to new realms, uncover great rewards and unearth secrets to Lara\'s past.
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Power bars for passes were introduced, and dribbling reduced in order to attain a higher challenge level. The power bar can also be customised to suit the gamer's preference. The game also includes club emblems for many more important European clubs as well as for major Dutch clubs such as PSV Eindhoven, Ajax Amsterdam and Feyenoord although there is still no official Dutch league. A card reward system licensed from Panini was also introduced where, after winning a particular competition, a star player card is unlocked. There is also a bonus game with the nations that had automatically qualified for the 2002 World Cup (France, Japan and South Korea), in which the player would tries to improve the FIFA ranking of their chosen team by participating in international friendlies.
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This title had a new graphics engine which allows each team to have its own kit, and for some players, their own unique faces. Doing away with ordinary coloured pennants as club emblems, the license includes official club emblems for the first time, although certain leagues, like the Dutch league, are unlicensed. Slightly tweakable physics made the game a modding favorite for its fan community. The game also includes the entire Österreichische Fußball-Bundesliga (Austrian Bundesliga) as a playable league for the first time. Moby headlines the soundtrack with his single Bodyrock serving as the title track. A "hack" feature is included, where the player can press R1 to attempt an intentional foul, such a high sliding tackle. A Nintendo 64 beta version of FIFA 2001 developed by THQ exists, though the game was not officially released for this platform.
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Worms 2 is an artillery game, which is a subgenre of strategy game[1] developed by Team17 as part of the Worms series. The player controls a team of up to eight worms in combat against opposing teams.
The game features the same premise as the original game, and involves controlling an army of worms and using a collection of eclectic weaponry such as bazookas, dynamite, grenades, cluster bombs, homing missile, banana bombs and the infamous holy hand grenade.[2] These are among the basic weapons used to eliminate the opposing team(s) of worms. It features a completely new graphics system, going for a cartoon style, which has remained for the rest of the series.
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Cricket 2004 by EA Sports is a video game based around the sport of cricket. Developed by HB Studios and released by Electronic Arts, it was released in July 2005 on Xbox, PlayStation 2 and Windows.
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